Famicom AV Composite Mod Nintendo upgrade

Famicom AV mod

So a while ago I found an original Nintendo Famicom console. I was also a little disappointed to discover that I couldn’t tune it into my TV set.

Apparently most European TV sets are not compatible with NTSC signal via the RF channel. Even though my TV is happy to display NTSC from the RGB scart and Composite ports, RF is a no go. The only video option for NTSC Famicom is RF, therefore I cannot get an image.

After doing a bit of research I found that it wasn’t too hard to got a composite AV image from the Famicom. RGB was a much harder mod because it required more hardware, so I went with the AV option. This modification is achievable in a few different ways, so you might find one the suits your console better.

Famicom Composite AV Mod

I decided to go with a mod from here. It was also for the same version of the Famicom board that I have.

www.jpxdetailne.sk/modd_files/fc/avmod.htm <— read this page first.

After carefully opening the case its recommended to disconnect the controllers to make it easier to work on the Famicom motherboard. Interestingly the board connects to the top of the case rather than the bottom

Here’s a quick overview of the video mod:

  • To start first unsolder and lift pin 21 of the PPU.
  • Unsolder and remove the transistor labeled 2SA937.
  • Solder pin “B” of the transistor to lifted pin 21 of the PPU.
  • Solder a wire from pin “C” of the transistor to pin 20 of the PPU.
  • Solder a 150Ω resistor to pin 22 of the PPU.
  • Solder a 100Ω resistor to pin “E” of the transistor, and join it to the 150Ω
  • Solder a 33uf capacitor to the combined resistors and use this as the video out. (Positive leg to resistors.)
  • Solder 2x 1uf capacitors to the underside of the board. One between pins 20 ans 22 of the PPU. One between pins 40 and ground of the CPU (not PPU). I used 0.1uf and they worked exactly the same.

As for the Audio Mod. All that’s needed to get mono sound is to solder a 220uf cap to pin 46 of the cartridge connector. (positive leg to pin) and also connect a socket.

Testing Famicom mod

Finally time to hook it up to the TV and try it out….. In conclusion the image quality is quite good. Its probably much better than the RF signal would have been.

When checking the video quality, I’ve noticed “Jail Bars” visible in the solid colour backgrounds, but its very minimal and doesn’t spoil the game at all. Image quality is sharp, clear and has plenty of colour. All together it looks rather better than some other systems when connected to composite output. It must be mentioned that taking photos of CRT screens is hard to get right. The image quality is much better in real life.


To reduce the amount of external modifications to the Famicom case, I mounted a stereo jack connector for the video and audio channels. A jack to stereo cable works perfectly and I wired the video output through the RED wire and made a label indicating that its for Video. You can of course mount the output anywhere you like. 

That’s all for this mod I think. I wanted to leave it as original as possible. Like I said there are other more complicated mods. Even RGB can be achieved with more time in addition to more hardware. This was a quick and effective way to get Composite from a RF only Famicom and get it playable on a PAL TV.

If you have any questions please leave a comment below.

If you have a console that need a mod like this, please contact me here.

5 Responses

  1. Mike Stribling says:

    Will this work on a NTSC tv for the US? I have a Famicom and want to mod it to use composite outs for mine but I live in the US. Thanks!

  2. Poomex says:

    The link to the website you want us to read first is dead.

  3. Charles Small says:

    These systems do not have stereo output. If you desire stereo you can use a single RCA to dual RCA splitter and create two identical audio channels. The other option here is to use a TRRS jack
    which will carry both channels and split out to 3 RCAs…. You can create a “Stereo like” mod to the system where instead of pulling the buffered combined audio you pull the separate audio from pins 1 and 2 of the CPU separately however I think this is stupid… youll get some sound effects and part of the music on one speaker and some on the other, not a normal blended spatially separate stereo. It sounds interesting but not good and can come off as weird depending on how the game splits up its audio tracks. I suggest using the combined audio and splitting the cable or running that combined audio to both L and R jacks if using separate RCA or TRRS jacks.

  4. Jaybe says:

    Great little tutorial. It’d be nice if you could go into more detail about the “Finishing” stage, where you wired the av output to a stereo jack. If you’re using the red output for video, do you actually get stereo through the white output? Or would it be mono since you’re missing a 2nd audio channel?

Leave a Reply

Your email address will not be published. Required fields are marked *

Bot check *

This site uses Akismet to reduce spam. Learn how your comment data is processed.